Facilities
Every range, lane, and site at Camp Neptune. Click any card for its full guide.
Facilities
The Headquarters of the 10th Ranger Regiment
Automated shoothouses with paper or AI targets.
A hostage rescue against the clock. Clear the house, reach the hostages, and get them out before time runs out.
The facility's entry and orientation area.
Walk through the history of Camp Neptune and the 10th Ranger Regiment.
A timed land navigation course. Draw a color-grouped set of control points from the start board, navigate to each by grid reference, then return to the board to finish before the clock runs out.
Range
An automated 300m rifle range.
An automated machine gun range with built-in scoring.
An automated grenade launcher range with area targets, buildings, and dead space.
A scored, multi-stage shooting course.
A 60m flat range for zeroing and grouping, and home to the timed shooting drills run from the range wheel.
6 Bays for various situational grenade throwing exercises.
An anti-tank range for rocket and launcher engagements on vehicle targets.
Long-range precision shooting across known and unknown distance bands.
An automated breaching course for every obstacle: walls, doors, and wire.
Crew-served vehicle gunnery with nine targets from 500 to 2000m, in gated batches.
STX Lane
A Platoon-Sized Mined Wire Obstacle Lane
A squad-sized lane for react-to-contact drills.
Squad Assault Lane
Squad Assault Lane with Trenches
An STX lane for near and far react-to-ambush drills.
A squad assault lane.
A platoon-sized assault lane.
Open maneuver ground for force-on-force training.
Open maneuver ground for force-on-force training.
Open maneuver ground for force-on-force training.
Platoon-Sized Trench Assault Lane
